Bonus HP on Armor Enchanting
Enchant | B-grade | A-grade | S / S80 / S84 |
|---|---|---|---|
+3 | 14 | 16 | 17 |
+4 | 42 | 47 | 52 |
+5 | 84 | 94 | 104 |
+6 | 139 | 157 | 173 |
+7 | 209 | 235 | 259 |
+8 | 293 | 329 | 363 |
+9 | 390 | 439 | 484 |
+10 | 502 | 564 | 623 |
+11 | 627 | 705 | 778 |
Extra HP is added per enchanted armor part.
Heavy Armor
+6: P. Def. +40, MP Recovery Bonus +2.8, Speed +1, Vampiric Rage +1%, Damage Reflect +1%
+7: P. Def. +56, MP Recovery Bonus +2.8, Speed +2, Vampiric Rage +2%, Damage Reflect +2%
+8: P. Def. +72, MP Recovery Bonus +2.8, Speed +3, Vampiric Rage +3%, Damage Reflect +3%
+9: P. Def. +98, MP Recovery Bonus +2.8, Speed +4, Vampiric Rage +4%, Damage Reflect +4%
+10: P. Def. +120, MP Recovery Bonus +2.8, Speed +5, Vampiric Rage +5%, Damage Reflect +5%
Light Armor
+6: M. Def. +40, Evasion/Speed +1, Crit. Rate +5, Crit. Damage +1%
+7: M. Def. +56, Evasion/Speed +2, Crit. Rate +10, Crit. Damage +2%
+8: M. Def. +72, Evasion/Speed +3, Crit. Rate +15, Crit. Damage +3%
+9: M. Def. +98, Evasion/Speed +4, Crit. Rate +20, Crit. Damage +4%
+10: M. Def. +120, Evasion/Speed +5, Crit. Rate +25, Crit. Damage +5%
Robe
+6: P. Def. +25, M. Def. +20, Speed +1, MP Consumption -4%, M. Atk. +1%
+7: P. Def. +35, M. Def. +25, Speed +2, MP Consumption -5%, M. Atk. +2%
+8: P. Def. +45, M. Def. +36, Speed +3, MP Consumption -6%, M. Atk. +3%
+9: P. Def. +60, M. Def. +48, Speed +4, MP Consumption -8%, M. Atk. +4%
+10: P. Def. +75, M. Def. +60, Speed +5, MP Consumption -10%, M. Atk. +5%