Features

General

L2Avalon is a High Five project on the Salvation client focused on classic, world-driven progression — not instance spam or “twink” metas. No Kamael race, reduced instanced content, and a setup that lets you play with one main character without extra buff windows.

We keep the game balanced and competitive: every class is tuned to be viable in PvE and PvP, and out-of-meta classes get boosted instead of adding power-creep trash. The economy is Adena-based, farming is rewarded with boosted Drop/Spoil for each stage, and it’s truly free-to-play friendly — donation coins can drop from mobs, raids, and epics, so everything can be earned by playing.

  • Rates: Dynamic XP scaling from 50x (Lv 1–40) to 1x (Lv 78+) — staged progression with new content every week
  • Adena / Drop / Spoil: 3x / 5x / 5x
  • Premium Account: +30% EXP, SP, Adena, Drop, Spoil, Quest Drop, Fame, Raid Drop, Seal Stones
  • NPC Buffer: Buff time 2h (Premium 3h)
  • Buff slots: 20+ 4 Divine + 12 Impulses(Dance/Song)
  • Box limit: 3 windows per PC
Everything below expands on these defaults: rates, systems, Olympiad, sieges, raids/epics, locations, instances, and quality-of-life features.

Rates

Type Default With Premium (+30%)
Adena 1 1.3
Drop / Spoil 10 13
Raid Boss Drop 8 10.4
Quest Rewards 3 3.9
Premium provides +30% bonus to these rates.

Features

Modern client (QoL)
  • Auto-login
  • Automatic CP/HP/MP potion usage
  • Commands & shortened commands
  • Additional panels (LS usage, set switching, consumables)
  • Customizable interface (party window, buff display)
Progression
  • Step-by-step server progression
  • General chat (!) available from level 40
Auto-farm
  • Limit: only 1 window can use auto-farm at the same time
  • Daily time: without Premium 1 hour/day
  • Extra tickets: can be purchased with PC Bang points (earned for being online).
  • Disabled zones: CC / IT / FOG / VARKA / KETRA
Equipment changes
  • Reworked set bonuses
  • Reworked SA system
  • Enchanted set bonuses
  • Enchanted shirt bonuses
  • Fake Epic jewelry (weakened alternative)
Skills (High Five mechanics)
  • New skills added
  • Old skills updated
  • New enchant branches + updated existing ones
  • Subclass skills
  • Clan skills
Daily activities (solo-friendly)
  • Events
  • Missions
  • Instances
  • Daily rewards for level 20+ (login + 30 minutes in-game)
Mobs & Raid Bosses
  • Champion mobs: x10 and x20
  • Updated Raid Bosses: improved drops
  • New bosses added
Convenience
  • Inventory expanded to 150 slots
  • Increased carry weight limit
  • MP potion restores 1000 MP, cooldown 10s
Disabled systems
  • Fishing
  • Manor

Stages

Soon
Stage schedule and weekly unlocks will be published here.

Professions

Class change
  • 1st & 2nd class: free
  • 3rd class: 30,000,000 Adena
  • 3rd class reward: 1× Giant’s Codex
Notes
  • Designed for fast progression and less routine
  • Clear & simple requirements without long grinding chains

Subclass

Subclass access
  • Short subclass quest (or via Donate Coins)
  • No limits on subclasses
  • You can take any profession (no “same class type” restrictions)
Subclass certifications
  • Subclass certifications work on all subclasses

Buffer

Buff slots
  • Buff slots: 28
  • Dance/Song slots: 12 + 4 extra
Duration
  • Buff duration: 2 hours
  • Premium buff duration: 3 hours
.sellbuff — sell buffs

GM Shop

Gear access
  • Full B-grade for Adena
  • A-grade for crystals
  • Top A weapons: Adena / crystals + special items from Primeval quests
Supplies
  • All supplies up to A-grade
  • Talisman section available

Instances

Solo Kamaloka (reworked reward)
  • Levels: 70–80 and 80+
  • 70+ rewards: BEAA, BEWA, Giant’s Codex, Life Stones, potions
  • 78+ rewards: BEAS, BEWS, Giant’s Codex, Life Stones, potions
  • Extra reward for mission completion
Twins
  • Boss drops: Dynasty
  • Special reward box with spellbooks
  • Soul Crystal leveling to 14: 50% party (one from party)
Chambers (80+)
  • Easy farm for Dynasty parts (80+)
Tiat
  • Farm: Icarus and Vesper weapons

Locations

Primeval Isle
  • Mobs drop Life Stones
  • Quest to buy A weapons and materials
  • Tyrannosaurus Soul Crystal leveling: 30% (one from party)
Stakato Nest
  • Quest for materials like on Interlude
Varka / Ketra
  • Simplified alliance quest
  • Alliance level 4–5 can be completed without Raid Boss kills
  • Instead of waiting for RB, you can farm mobs to progress
Hot Springs
  • The Finest Food quest has been changed
  • You can choose which recipe to receive
  • You can farm more than one set of quest items (not limited to 100)
Giant’s Cave
  • Special location + quest to farm Dynasty gear
  • Soul Crystal leveling to 14: 50% (one from party)
Delusion Chambers (80+)
  • Special instance-zone for faster Dynasty farm
  • Soul Crystal leveling to 14: 50% (one from party)
Lizardmen & Sel Mahums
  • Special zones to farm Moirai / Icarus gear
  • Special quest to farm additional Moirai & Icarus Keys and Recipes
Monastery of Silence (MOS)
  • Main zone for Vesper progression

Olympiad

Schedule
  • Period: Friday – Saturday
  • Time: 18:00 – 01:00 (server time)
  • Cycle: 1 week
Rewards & Rules
  • Rewards condition: minimum 15 matches to receive rewards
  • Reward cap: up to +6 items (to keep balance)
  • Hero weapons: reworked / actualized for this server
  • Olympiad shop: adjusted to match the server type and economy
Arenas
  • We removed arenas that allow easy abuse / jumping out.
  • Remaining arenas: Fountain and Open Arena
More details
Full shop list and advanced system details will be published soon.

Events

Auto Events
  • Frequency: every 1 hour
  • Formats: TvT, CTF, DM

Missions

Daily
  • Instances (daily tasks + rewards)
Weekly
  • Olympiad participation goals
  • Farm locations objectives
One-time
  • Leveling progression missions
More details
Full mission list + rewards will be published soon.

Skills: General

Auto-learn
  • Auto-learn skills up to level 75
Forgotten skills
  • Forgotten skills from spellbooks are available for Adena in GM Shop
High Five mechanics
  • Core mechanics based on High Five
  • Standard Hi5 skill enchanting
Subclass skills
  • Skills work for all your subclasses (not only main)
  • No skill specialization: any subclass can learn all available skills
Clan & squad skills
  • Retail Hi5 clan skills (active for all clan members)
  • Squad skills enabled learnable at same clan manager like other skills
  • Special buff for online clan leader: +5% PvE DMG/DEF

Class Skills

Soon
This section is being prepared. We’ll publish full details here soon.

Clan Skills

Clan Skills
  • Retail High Five clan skills.
  • Skills apply to all clan members (not limited to specific roles).
Squad Skills
  • Squad skill system is enabled — skills are learned at the Clan Skill Manager and require Clan Eggs to learn.
  • Bonuses work for the squad members as intended.

Set Changes

A Grade
Heavy
  • Tallum: STR +2, CON -2, Atk. Spd. +8%, Weight limit +5759, Resist Poison +80%, Resist Bleeding +80%, Mental Resistance +50%
  • Dark Crystal: CON +2, STR -2, Cast. Spd. +15%, Healing Power +4, Resist Paralyze +50%, Resist Medusa +30% | Shield: Shield Def. Rate +18%
  • Nightmare: CON +2, DEX -2, P. Atk. +4%, P. Def. +6%, Magic Resistance +5, Resist Sleep +70%, Resist Hold +70% | Shield: Damage Reflect +5%
  • Majestic: STR +2, CON -2, P. Atk. +6%, Accuracy +5, Resist Stun +50%
Light
  • Tallum: MEN +2, WIT -1, Cast. Spd. +15%, Skill Use Time -8%, Max HP +222, MP Regen +8%, Resist Poison +80%, Resist Bleeding +80%, Mental Resistance +50%
  • Dark Crystal: STR +1, CON -1, Atk. Spd. +4%, P. Atk. +4%, Resist Paralyze +50%
  • Nightmare: DEX +1, CON -1, M. Def. +7%, P. Skill Evasion +5%, Vampiric Rage +3%, Resist Sleep +70%, Resist Hold +70%
  • Majestic: DEX +1, CON -1, P. Atk. (Bow/Crossbow) +8%, Max HP +240, Weight limit +5759, Resist Stun +50%
Robe
  • Tallum: WIT +2, INT -1, M. Def. +8%, Cast. Spd. +15%, Speed +7, Resist Poison +80%, Resist Bleeding +80%, Mental Resistance +50%
  • Dark Crystal: WIT +2, MEN -2, P. Def. +8%, Cast. Spd. +15%, Speed +7, Magic Cancel Rate -50, Resist Paralyze +50%
  • Nightmare: INT +2, WIT -1, M. Atk. +13%, Cast. Spd. +10%, M. Crit. Power +12%, MP Regen +8%, Resist Sleep +70%, Resist Hold +70%
  • Majestic: MEN +1, INT -1, Cast. Spd. +15%, Max MP +240, MP Regen +8%, Resist Stun +50%
S Grade
  • Imperial Crusader: STR +2, P./M. Def. +8%, Max HP +445, Sleep/Root Resist +70%
  • Draconic: DEX +1, STR +1, P. Atk. Spd. +4%, P. Atk. +4%, Max MP +289, Weight limit +5759
  • Major Arcana: WIT +2, INT +1, MEN -1, M. Atk. +17%, Cast. Spd. +7%, Move Speed +7, Stun/Cancel Resist +50%, Weight limit +5759
Dynasty
Heavy
  • Shield Master: CON +2, Max HP +520, P. Def. +6.6%, M. Def. +8%, Healing Efficiency +6%, P. Critical Damage Resist -5%, Mental/Stun Resist +20%
  • Weapon Master: STR +2, CON -2, Max HP +520, P. Atk. +6.6%, P. Crit. Rate +29.5, P. Crit. Damage +282, Mental/Stun Resist +20%
  • Force Master: STR +1, DEX +1, CON -2, Max HP +520, P. Atk. +6.6%, Speed +3, Re-use (Phys/Magic) -6%, MP Cost (Physical) -6%, Mental/Stun Resist +20%
  • Bard: STR +2, CON -2, Max HP +520, P. Def. +6.6%, P. Critical Damage Resist -5%, MP Cost (Rhythm) -12%, Mental/Stun Resist +20%
Light
  • Force: STR +1, DEX +1, CON -2, Max HP +520, Atk. Spd. +4%, P. Atk. +6.6%, Re-use (Phys/Magic) -6%, MP Cost (Physical) -6%, Mental/Stun Resist +20%
  • Dagger: DEX +2, CON -2, Max HP +520, Atk. Spd. +3.24%, P. Crit. Damage +5%, Evasion +5.3, Speed +4, Avoid Rate (Physical skills) +5%, Re-use (Phys/Magic) -5%, Mental/Stun Resist +20%
  • Bow: STR +1, DEX +1, CON -2, Max HP +520, Atk. Spd. +3.24%, Accuracy +4.3, Speed +3, Bow Range +50, Re-use (Phys/Magic) -12%, Mental/Stun Resist +20%
  • Weapon: STR +1, DEX +1, CON -2, Max HP +520, P. Atk. +6.6%, P. Crit. Rate +29.5, P. Crit. Damage +282, Mental/Stun Resist +20%
Robe
  • Enchanter: MEN +2, INT -2, Max MP +321, Cast. Spd. +15%, M. Atk. +10%, Speed +5, Healing Efficiency +8%, MP Cost (Phys/Magic) -6%, Resist Buff Cancel +15%, Mental/Stun Resist +20%
  • Summoner: MEN +2, INT -2, Max MP +321, Cast. Spd. +15%, M. Atk. +10%, Speed +5, P. Atk. +8%, P. Def. +6%, Healing Efficiency +5%, Magic Cancel Rate -20%, Transfer 5% dmg to servitor, Mental/Stun Resist +20%
  • Healer: MEN +2, WIT +1, INT -2, Max MP +321, Cast. Spd. +15%, M. Atk. +10%, Speed +5, Healing Efficiency +8%, Magic Cancel Rate -20%, MP Cost (Magic/Physical) -3%, Resist Buff Cancel +15%, Mental/Stun Resist +20%
  • Wizard: INT +1, WIT +1, MEN -2, Max MP +321, Cast. Spd. +15%, M. Atk. +15%, Speed +5, M. Crit. Damage +15%, Magic Cancel Rate -20%, Mental/Stun Resist +20%

Rare Equipment

Soon
This section is being prepared. We’ll publish full details here soon.

SA Changes

A Grade
  • Dragon Slayer: Critical Drain → Focus (Crit Chance +61) ++
  • Dark Legion's Edge: Rsk. Focus → Focus (Crit Chance +61) ++
  • Doom Crusher: Anger → Focus (Crit Chance +61) ++
  • Soul Bow: Cheap Shot → Focus (Crit Chance +64) ++
  • Dragon Grinder: Rsk. Evasion → Focus (Crit Chance +64) ++
  • Sirra's Blade: Critical Poison → Focus (Crit Chance +66) +++
  • Themis' Tongue: Magic Focus → Acumen (Cast Speed +15%) +++
  • Cabrio's Hand: Magic Silence → Acumen (Cast Speed +15%) +++
  • Sobekk's Hurricane: Critical Drain → Focus (Crit Chance +66) +++
  • Daimon Staff: Acumen (Cast Speed +10%) ++
S Grade
  • Basalt Battlehammer: HP Drain → Haste (Attack Speed +7%)
  • Basalt Battlehammer: HP Regeneration → Focus (Crit Chance +84)
  • Dragon Hunter Axe: HP Drain → Haste (Attack Speed +7%)
  • Dragon Hunter Axe: HP Regeneration → Focus (Crit Chance +84)
  • Imperial Staff: MP Regeneration → Acumen (Cast Speed +10%)
Dynasty
  • Dynasty Halberd: Light → Haste
  • Dynasty Cudgel: Anger → Haste
  • Dynasty Cudgel: Rsk. Focus → Focus
  • Dynasty Bagh: Rsk. Evasion → Health
  • Dynasty Staff: Acumen (10%)

Enchant System

Safe & Max Enchant
  • Safe Enchant: +3
  • Max Enchant: Armor +10, Weapons +16
Bonus Stones
  • Blessed: +10% success chance
  • Lucky Stone: +10% success chance
Enchant Rates (4+)
Equipment Type +4+5+6+7+8+9 +10+11+12+13+14+15+16
Physical Weapons 75%72%69%66%63%60% 57%54%51%48%45%42%39%
Magic Weapons 55%52%49%46%43%40% 37%34%31%28%25%22%19%
Armor & Jewelry 65%60%55%50%45%40% 35%
Power Shirt 50%30%25%20%15%10% 5%

Set Enchant Bonuses

Bonus HP on Armor Enchanting
Enchant B-grade A-grade S / S80 / S84
+3141617
+4424752
+58494104
+6139157173
+7209235259
+8293329363
+9390439484
+10502564623
+11627705778
Extra HP is added per enchanted armor part.
Special Set Bonuses (Enchant 6+)
Heavy Armor
  • +6: P. Def. +40, MP Recovery Bonus +2.8, Speed +1, Vampiric Rage +1%, Damage Reflect +1%
  • +7: P. Def. +56, MP Recovery Bonus +2.8, Speed +2, Vampiric Rage +2%, Damage Reflect +2%
  • +8: P. Def. +72, MP Recovery Bonus +2.8, Speed +3, Vampiric Rage +3%, Damage Reflect +3%
  • +9: P. Def. +98, MP Recovery Bonus +2.8, Speed +4, Vampiric Rage +4%, Damage Reflect +4%
  • +10: P. Def. +120, MP Recovery Bonus +2.8, Speed +5, Vampiric Rage +5%, Damage Reflect +5%
Light Armor
  • +6: M. Def. +40, Evasion/Speed +1, Crit. Rate +5, Crit. Damage +1%
  • +7: M. Def. +56, Evasion/Speed +2, Crit. Rate +10, Crit. Damage +2%
  • +8: M. Def. +72, Evasion/Speed +3, Crit. Rate +15, Crit. Damage +3%
  • +9: M. Def. +98, Evasion/Speed +4, Crit. Rate +20, Crit. Damage +4%
  • +10: M. Def. +120, Evasion/Speed +5, Crit. Rate +25, Crit. Damage +5%
Robe
  • +6: P. Def. +25, M. Def. +20, Speed +1, MP Consumption -4%, M. Atk. +1%
  • +7: P. Def. +35, M. Def. +25, Speed +2, MP Consumption -5%, M. Atk. +2%
  • +8: P. Def. +45, M. Def. +36, Speed +3, MP Consumption -6%, M. Atk. +3%
  • +9: P. Def. +60, M. Def. +48, Speed +4, MP Consumption -8%, M. Atk. +4%
  • +10: P. Def. +75, M. Def. +60, Speed +5, MP Consumption -10%, M. Atk. +5%

Olf's T-Shirt

Power Shirt Stats by Enchant Level
Enchant Bonuses Extra Skills
+0 M. Def. +25, P. Def. +25
+1 M. Def. +27, P. Def. +27
+2 M. Def. +29, P. Def. +29
+3 M. Def. +31, P. Def. +31
+4 M. Def. +37, P. Def. +37, Speed +1, Max HP +25 | CON +1
+5 M. Def. +44, P. Def. +44, Speed +2, Max HP +78 | CON +1, MEN +1
+6 M. Def. +52, P. Def. +52, Speed +2, Max HP +156 | CON +1, MEN +1, STR +1, INT +1 Active: Blessed Escape (reuse 1 hour)
+7 M. Def. +61, P. Def. +61, Speed +3, Max HP +259 | CON +1, MEN +1, STR +1, INT +1, WIT +1, DEX +1 Active: Blessed Escape (reuse 1 hour)
+8 M. Def. +71, P. Def. +71, Speed +3, Max HP +388 | CON +2, MEN +2, STR +1, INT +1, WIT +1, DEX +1 Active: Blessed Escape (reuse 1 hour)
+9 M. Def. +82, P. Def. +82, Speed +4, Max HP +544 | CON +2, MEN +2, STR +2, INT +2, WIT +1, DEX +1
Active: Blessed Escape (reuse 1 hour)
Active: Invincibility (7 sec) (reuse 1 hour)
+10 M. Def. +95, P. Def. +95, Speed +5, Max HP +726 | CON +2, MEN +2, STR +2, INT +2, WIT +2, DEX +2
Active: Blessed Escape (reuse 1 hour)
Active: Invincibility (7 sec) (reuse 1 hour)

Talismans

Talisman Types
  • Passive Talismans — give stats while equipped.
  • Active Talismans — give an effect when used.
How to Get
  • All talismans can be purchased for Adena and are time-limited.
  • For Donate Coins you can buy Passive talismans with infinite duration.
Passive Talismans
  • Yellow Attack Talisman : P. Atk. +82, M. Atk. +50, Atk. Spd. +25, Cast. Spd. +20, Critical Rate +30 <
  • Yellow Defense Talisman : P. Def. +70, M. Def. +60, P. Critical Rate -3%, Critical Damage Received -100
  • Yellow Speed Talisman : Speed +5, Accuracy +2, Evasion +2
Active Talismans
  • Life Force: regenerates HP / CP / MP on use.
  • Maximum Clarity: skill MP cost becomes 1% of the default value for a short time.
  • Meditation: regenerates MP on use.
  • Divine Protection: grants massive defense for a short time | P. Def. +3600, M. Def. +2700.

Raid Bosses

Respawns
  • Up to Lv 64: respawn 8h + 2h (random).
  • Lv 65+: respawn window 18:00 – 23:00 (server time).
  • Sub / Noblesse / Varka & Ketra Ally raid bosses: respawn 6h + 1h (random).
  • Barakiel & Cabrio: Lv 75.
Notifications & PvP
  • Auto-flag on RB hit.
  • Announcements are sent before the raid boss spawns.
  • ALT + B shows raid/epic respawn timers and detailed info.
Special Drops (All Raid Bosses 65+)
  • All raid bosses have a special drop added.
  • Lv 70+ raid bosses can drop: Soul Shards (gear improvement), Giant Codex, Clan Reputation.

Epic Bosses

General Rules
  • All epics are Lv 80.
  • Auto PvP zone is enabled around all epic bosses.
Epic Respawn Schedule
  • Ant Queen: every 2 days at 20:30 | ± 15 min.
  • Orfen: every 2 days at 20:30 | ± 15 min.
  • Core: every 2 days at 20:30 | ± 15 min.
  • Zaken: every 2 days at 20:30 | ± 15 min.
  • Freya: every Monday at 21:00 | ± 15 min | Open World (Remade).
  • Frintezza: every Tuesday at 21:00 | ± 15 min | Open World (Remade).
  • Baium: every Thursday at 21:00 | ± 15 min | Teleporter has no restriction check.
  • Antharas: every Friday at 21:00 | ± 15 min. Waiting Time 15min
  • Valakas: every Saturday at 21:00 | ± 15 min. Waiting Time 15min
Freya & Frintezza (Remade Open World Epics)
  • Freya and Frintezza are remade epics and now are Open World bosses.
  • They use a separate custom system (access, flow, and mechanics adapted for open world gameplay).

Epic Jewelry

Improved Epics: Stats & Shop
  • Epic jewelry is available in two versions: Simple and Improved.
  • Improved versions provide stronger bonuses and are available via the Epic Shop.
Core Ring
  • Simple: +5% DMG, STR/INT +1, Move Speed +2
  • Improved: +5% DMG, STR/INT +2, Move Speed +4
Orfen Earring
  • Simple: Heal +4%, MP Consumption -4%, Max HP +400, CON/MEN +1
  • Improved: Heal +6%, MP Consumption -6%, Max HP +600, CON/MEN +2
Ant Queen Ring (Improved)
  • Poison Resist +30% | Poison Chance +30%
  • Hold Resist +20% | Hold Chance +20%
  • Accuracy +2
  • P. Crit. Power +20%
  • P. Atk. +5% | M. Atk. +5%
Zaken Earring (Improved)
  • Bleeding Resist +40% | Bleeding Chance +40%
  • Shock & Mental Resist +30% | Shock & Mental Chance +30%
  • Healing Power +15%
  • Vampiric Rage effect +4%
Baium Ring (Improved)
  • Poison Resist +40% | Poison Chance +40%
  • Hold Resist +30% | Hold Chance +30%
  • Accuracy +2
  • P. Crit. Power +20%
  • Atk. Spd. +6% | Cast. Spd. +6%
Frintezza Necklace (Improved)
  • DEX +1
  • Sleep/Paralysis/Stun Resist +20% | Chance +20%
  • Poison/Bleeding Resist +25% | Chance +25%
  • Skill Cooldown -7%
  • Return Damage from melee attacks +6%

Fake Epic Jewelry

How to Get
  • Daily Solo Kamaloka: hunt 300 mobs (daily mission).
  • Server Raid Boss: deal damage to the RB (boss respawn is every 4 hours).
About Fake Epics
  • Fake epics are a budget alternative to real epics.
  • They provide smaller bonuses and are easier to obtain.
Stats
  • Fake Ant Queen: +7% Critical Damage
  • Fake Core: +5% P. Atk. / M. Atk.
  • Fake Zaken: Stun & Mental Resist +10%, Life Steal (heal) +2%
  • Fake Orfen: Healing Power +2%, MP Consumption -2%, Max HP +250
  • Fake Baium: +7% Critical Damage, Atk. Spd. +2%, Cast. Spd. +2%

Free 2 Play

  • Donate Coins can be earned in-game — you don’t have to donate to progress.
  • Where they drop:
    • Mobs Lv 76+
    • Raid Bosses Lv 70+
    • Epic Bosses
  • This system is designed to make the server friendly for Free2Play players and keep the game fair — if you play, you can reach the same goals without being forced to donate.
New private servers Lineage 2 New private servers Lineage 2
cancel