Class Balance — Features - L2Avalon

Features

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Archive snapshot: 2026-05-08

General

XP, SP, Adena & drop rates

Description

L2Avalon is a Lineage 2 Rework project on the Salvation client focused on classic, world-driven progression — not instance spam or “twink” metas. No Kamael race, reduced instanced content, and a setup that lets you play with one main character without relying on extra buff windows.

This is a Multicraft server designed for a faster-paced experience. Drop, spoil, and quest rates are significantly increased so players can gather resources and progress much quicker. Instead of spending endless hours farming, the focus shifts toward PvP, clan wars, and large-scale battles.

The gameplay combines elements from Interlude and High Five (H5), bringing together classic mechanics with modern quality-of-life improvements. The goal is simple: less grind, faster progression, and more action in the open world.

Features

  • Auto-login
  • Automatic CP/HP/MP potion usage
  • Commands & shortened commands
  • Additional panels (LS usage, set switching, consumables)
  • Customizable interface (party window, buff display)Progression

Modern client (QoL)

  • Auto-login

  • Automatic CP/HP/MP potion usage

  • Commands & shortened commands

  • Additional panels (LS usage, set switching, consumables)

  • Customizable interface (party window, buff display)

    Progression

  • Step-by-step server progression

  • General chat (!) available from level 40

       Auto-farm

  • Limit: only 2 window can use auto-farm at the same time

  • Daily time: without Premium 1 hour/day

  • Extra tickets: can be purchased with PC Bang points (earned for being online).

       Equipment changes

  • Reworked set bonuses

  • Reworked SA system

  • Enchanted set bonuses

  • Enchanted shirt bonuses

  • Fake Epic jewelry (weakened alternative)

       Skills (High Five mechanics)

  • New skills added

  • Old skills updated

  • New enchant branches + updated existing ones

  • Subclass skills

  • Clan skills

       Daily activities (solo-friendly)

  • Events

  • Missions

  • Instances

  • Daily rewards for level 20+ (login + 30 minutes in-game)

       Mobs & Raid Bosses

  • Champion mobs: x10 and x20

  • Updated Raid Bosses: improved drops

  • New bosses added

       Convenience

  • Inventory expanded to 150 slots

  • Increased carry weight limit

  • MP potion restores 1000 MP, cooldown 10s

Stages

Stage: 1

No custom zones yet to farm Dynasty / s80 Grade

Monday opens Gaint's Cave and Party zone, Chambers after level 81.

LEVEL

XP RATE

1-52

40x

53-60

35x

61-64

30x

65-69

25x

70-74

20x

75

15x

76-77

10x

78

5x

79

1x

80

0.5 -> Decrease to 0.1

Stage: 2

April 20 Opens S80 Grade farm and Attributes

LEVEL

XP RATE

1-51

50x

52-60

45x

61-64

45x

65-69

40x

70-74

30x

75

25x

76-77

20x

78

10x

79

25x

80

3x

81

1x

82

0.5x And decrease to 0.1x

Rates

Server Basic Rates

Adena

Drop

Spoil

Raid Boss Drop

Epic Boss Drop

Quest

2x

50x

50x

10x

1x

20x

Gameplay

Overview & general info

Events

  • Frequency: every 1 hour
  • Formats: TvT, CTF, DM
  • Rewards for Participation and Winning - Avalon Coins
  • Every kill in event is rewarded by CP potions

Auto Events

  • Frequency: every 1 hour

  • Formats: TvT, CTF, DM

  • Rewards for Participation and Winning - Avalon Coins

  • Every kill in event is rewarded by CP potions

Professions

  • 1st & 2nd class: free
  • 3rd class: 30,000,000 Adena
  • 3rd class reward: 1× Giant’s Codex
  • Designed for fast progression and less routine
  • Clear & simple requirements without long grinding chains

Class change

  • 1st & 2nd class: free

  • 3rd class: 30,000,000 Adena

  • 3rd class reward: 1× Giant’s Codex

Notes

  • Designed for fast progression and less routine

  • Clear & simple requirements without long grinding chains

Missions

  • Instances (daily tasks + rewards)
  • Olympiad participation goals
  • Farm locations objectives
  • Leveling progression missions

Daily

  • Instances (daily tasks + rewards)

Weekly

  • Olympiad participation goals

  • Farm locations objectives

One-time

  • Leveling progression missions

Subclass

  • Short subclass quest (or via Donate Coins)
  • No limits on subclasses
  • You can take any profession (no “same class type” restrictions)
  • Subclass certifications work on all subclasses

Subclass access

  • Short subclass quest (or via Donate Coins)

  • No limits on subclasses

  • You can take any profession (no “same class type” restrictions)

Subclass certifications

  • Subclass certifications work on all subclasses

Buffer

  • Buff slots: 28
  • Dance/Song slots: 12 + 4 extra
  • Buff duration: 2 hours
  • Premium buff duration: 3 hours

Buff slots

  • Buff slots: 28

  • Dance/Song slots: 12 + 4 extra

Duration

  • Buff duration: 2 hours

  • Premium buff duration: 3 hours

.sellbuff

GM-Shop

  • Full B-grade for Adena
  • A-grade for crystals
  • Top A weapons: Adena / crystals + special items from Primeval quests
  • All supplies up to A-grade
  • Talisman section available

Gear access

  • Full B-grade for Adena

  • A-grade for crystals

  • Top A weapons: Adena / crystals + special items from Primeval quests

Supplies

  • All supplies up to A-grade

  • Talisman section available

Donate Shop

  • Quest items
  • Supplies
  • Power Shirts
  • Cosmetics
  • .dressme system

Useful items

  • Quest items

  • Supplies

  • Power Shirts

Cosmetics & systems

  • Cosmetics

  • .dressme system

Olympiad

  • Period: Friday – Saturday
  • Time: 18:00 – 01:00 (server time)
  • Cycle: 1 week
  • Rewards condition: minimum 15 matches to receive rewards
  • Reward cap: up to +6 items (to keep balance)

Schedule

  • Period: Friday – Saturday

  • Time: 18:00 – 01:00 (server time)

  • Cycle: 1 week

Rewards & Rules

  • Rewards condition: minimum 15 matches to receive rewards

  • Reward cap: up to +6 items (to keep balance)

  • Hero weapons: reworked / actualized for this server

  • Olympiad shop: adjusted to match the server type and economy

Arenas

  • We removed arenas that allow easy out run enemy

  • Remaining arenas: Fountain and Open Arena

Instances

  • Levels: 70–80 and 80+
  • 70+ rewards: BEAA, BEWA, Giant’s Codex, Life Stones, potions
  • 78+ rewards: BEAS, BEWS, Giant’s Codex, Life Stones, potions
  • Extra reward for mission completion
  • Can enter Every day and buy extra pass for second time from shop's


Solo Kamaloka (reworked reward)

  • Levels: 70–80 and 80+

  • 70+ rewards: BEAA, BEWA, Giant’s Codex, Life Stones, potions

  • 78+ rewards: BEAS, BEWS, Giant’s Codex, Life Stones, potions

  • Extra reward for mission completion

  • Can enter Every day and buy extra pass for second time from shop's

Twins (80+ lvl)

  • Boss drops: Dynasty

  • Special reward box with spellbooks of Will's and Protections

  • Soul Crystal leveling to 14: 50% party (one from party)

  • Can Enter every day. No extra passes.

Chambers (81+ lvl)

  • New farm zone for Dynasty Gear.

  • You can enter Instance unlimited time like Rift

Tiat (82+ lvl)

  • Farm: Icarus and Vesper weapons

  • Spellbooks of Will's and Protections

  • Resets Wednesday and Saturday 6:30. No extra passes.

Clan Raid Sytem

  • Top 1: 100 RaidBoss Coin
  • Top 2: 50 RaidBoss Coin
  • Top 3: 30 RaidBoss Coin
  • Top 4: 25 RaidBoss Coin
  • Top 5: 20 RaidBoss Coin

You can earn Epic Jewels by killing Raid Bosses in our world!

Everyday, top clans by Raid Points will receive rewards, rewards will be sent to Clan Leader by Mail.

You can see your position by command .crs

  • Top 1: 100 RaidBoss Coin

  • Top 2: 50 RaidBoss Coin

  • Top 3: 30 RaidBoss Coin

  • Top 4: 25 RaidBoss Coin

  • Top 5: 20 RaidBoss Coin

Minimum Raid Levels to give points: 70

Castle Siege's

Castle Siege & Territory Wars Schedule

Join the weekly battles for glory, power, and control of the kingdom. Gather your clan, prepare your strategy, and fight for dominance on the battlefield.

Castle Siege

Every Saturday at 20:00 server time.

Take part in epic large-scale battles where clans compete to capture and defend castles. Victory grants prestige, rewards, and control over valuable territories.

Territory Wars

Every Sunday at 18:00 server time.

Fight for territorial influence and prove your clan’s strength in massive PvP warfare. Secure lands, earn rewards, and rise in the rankings.

Prepare your gear, unite your allies, and be ready for war every weekend!

Town

Status Given

Gludio

STR / INT +1

Dion

DEX / WIT +1

Giran

STR / MEN +1

Oren

CON / MEN +1

Aden

DEX / MEN +1

Innadril

CON / INT +1

Goddard

DEX / INT +1

Rune

STR / WIT +1

Schuttgart

CON / WIT +1

Skills

Autolearn, Noblesse, cancels & more

General

  • Auto-learn skills up to level 75
  • Forgotten skills from spellbooks are available for Adena in GM Shop
  • Core mechanics based on High Five
  • Standard Hi5 skill enchanting
  • Skills work for all your subclasses (not only main)

Auto-learn

  • Auto-learn skills up to level 75

Forgotten skills

  • Forgotten skills from spellbooks are available for Adena in GM Shop

High Five mechanics

  • Core mechanics based on High Five

  • Standard Hi5 skill enchanting

Subclass skills

  • Skills work for all your subclasses (not only main)

  • No skill specialization: any subclass can learn all available skills

Clan & squad skills

  • Retail Hi5 clan skills (active for all clan members)

  • Squad skills enabled learnable at same clan manager like other skills

  • Special buff for online clan leader: +5% PvE DMG/DEF

Clan Skills

  • Retail High Five clan skills.
  • Skills apply to all clan members (not limited to specific roles).
  • Squad skill system is enabled — skills are learned at the Clan Skill Manager and require Clan Eggs to learn.
  • Bonuses work for the squad members as intended.

Clan Skills

  • Retail High Five clan skills.

  • Skills apply to all clan members (not limited to specific roles).

Squad Skills

  • Squad skill system is enabled — skills are learned at the Clan Skill Manager and require Clan Eggs to learn.

  • Bonuses work for the squad members as intended.

Items

Weapons, armors & equipment

Rare Equipment

  • Foundation (Rare) craft chance: 4%
  • Double Craft chance: 2%
  • On Double Craft success, you will receive 2 crafted items while consuming materials for 1 craft.

Foundation (Rare) & Double Craft Rates

  • Foundation (Rare) craft chance: 4%

  • Double Craft chance: 2%

  • On Double Craft success, you will receive 2 crafted items while consuming materials for 1 craft.

Set Changes

  • Tallum: STR +2, CON -2, Atk. Spd. +8%, Weight limit +5759, Resist Poison +80%, Resist Bleeding +80%, Mental Resistance +50%
  • Dark Crystal: CON +2, STR -2, Cast. Spd. +15%, Healing Power +4, Resist Paralyze +50%, Resist Medusa +30% | Shield: Shield Def. Rate +18%
  • Nightmare: CON +2, DEX -2, P. Atk. +4%, P. Def. +6%, Magic Resistance +5, Resist Sleep +70%, Resist Hold +70% | Shield: Damage Reflect +5%
  • Majestic: STR +2, CON -2, P. Atk. +6%, Accuracy +5, Resist Stun +50%
  • Tallum: MEN +2, WIT -1, Cast. Spd. +15%, Skill Use Time -8%, Max HP +222, MP Regen +8%, Resist Poison +80%, Resist Bleeding +80%, Mental Resistance +50%

A Grade Sets

Heavy

  • Tallum: STR +2, CON -2, Atk. Spd. +8%, Weight limit +5759, Resist Poison +80%, Resist Bleeding +80%, Mental Resistance +50%

  • Dark Crystal: CON +2, STR -2, Cast. Spd. +15%, Healing Power +4, Resist Paralyze +50%, Resist Medusa +30% | Shield: Shield Def. Rate +18%

  • Nightmare: CON +2, DEX -2, P. Atk. +4%, P. Def. +6%, Magic Resistance +5, Resist Sleep +70%, Resist Hold +70% | Shield: Damage Reflect +5%

  • Majestic: STR +2, CON -2, P. Atk. +6%, Accuracy +5, Resist Stun +50%

Light

  • Tallum: MEN +2, WIT -1, Cast. Spd. +15%, Skill Use Time -8%, Max HP +222, MP Regen +8%, Resist Poison +80%, Resist Bleeding +80%, Mental Resistance +50%

  • Dark Crystal: STR +1, CON -1, Atk. Spd. +4%, P. Atk. +4%, Resist Paralyze +50%

  • Nightmare: DEX +1, CON -1, M. Def. +7%, P. Skill Evasion +5%, Vampiric Rage +3%, Resist Sleep +70%, Resist Hold +70%

  • Majestic: DEX +1, CON -1, P. Atk. (Bow/Crossbow) +8%, Max HP +240, Weight limit +5759, Resist Stun +50%

Robe

  • Tallum: WIT +2, INT -1, M. Def. +8%, Cast. Spd. +15%, Speed +7, Resist Poison +80%, Resist Bleeding +80%, Mental Resistance +50%

  • Dark Crystal: WIT +2, MEN -2, P. Def. +8%, Cast. Spd. +15%, Speed +7, Magic Cancel Rate -50, Resist Paralyze +50%

  • Nightmare: INT +2, WIT -1, M. Atk. +13%, Cast. Spd. +10%, M. Crit. Power +12%, MP Regen +8%, Resist Sleep +70%, Resist Hold +70%

  • Majestic: MEN +1, INT -1, Cast. Spd. +15%, Max MP +240, MP Regen +8%, Resist Stun +50%

S Grade Sets

  • Imperial Crusader: STR +2, P./M. Def. +8%, Max HP +445, Sleep/Root Resist +70%

  • Draconic: DEX +1, STR +1, P. Atk. Spd. +4%, P. Atk. +4%, Max MP +289, Weight limit +5759

  • Major Arcana: WIT +2, INT +1, MEN -1, M. Atk. +17%, Cast. Spd. +7%, Move Speed +7, Stun/Cancel Resist +50%, Weight limit +5759

Dynasty

Heavy

  • Shield Master: CON +2, Max HP +520, P. Def. +6.6%, M. Def. +8%, Healing Efficiency +6%, P. Critical Damage Resist -5%, Mental/Stun Resist +20%

  • Weapon Master: STR +2, CON -2, Max HP +520, P. Atk. +6.6%, P. Crit. Rate +29.5, P. Crit. Damage +282, Mental/Stun Resist +20%

  • Force Master: STR +1, DEX +1, CON -2, Max HP +520, P. Atk. +6.6%, Speed +3, Re-use (Phys/Magic) -6%, MP Cost (Physical) -6%, Mental/Stun Resist +20%

  • Bard: STR +2, CON -2, Max HP +520, P. Def. +6.6%, P. Critical Damage Resist -5%, MP Cost (Rhythm) -12%, Mental/Stun Resist +20%

Light

  • Force: STR +1, DEX +1, CON -2, Max HP +520, Atk. Spd. +4%, P. Atk. +6.6%, Re-use (Phys/Magic) -6%, MP Cost (Physical) -6%, Mental/Stun Resist +20%

  • Dagger: DEX +2, CON -2, Max HP +520, Atk. Spd. +3.24%, P. Crit. Damage +5%, Evasion +5.3, Speed +4, Avoid Rate (Physical skills) +5%, Re-use (Phys/Magic) -5%, Mental/Stun Resist +20%

  • Bow: STR +1, DEX +1, CON -2, Max HP +520, Atk. Spd. +3.24%, Accuracy +4.3, Speed +3, Bow Range +50, Re-use (Phys/Magic) -12%, Mental/Stun Resist +20%

  • Weapon: STR +1, DEX +1, CON -2, Max HP +520, P. Atk. +6.6%, P. Crit. Rate +29.5, P. Crit. Damage +282, Mental/Stun Resist +20%

Robe

  • Enchanter: MEN +2, INT -2, Max MP +321, Cast. Spd. +15%, M. Atk. +10%, Speed +5, Healing Efficiency +8%, MP Cost (Phys/Magic) -6%, Resist Buff Cancel +15%, Mental/Stun Resist +20%

  • Summoner: MEN +2, INT -2, Max MP +321, Cast. Spd. +15%, M. Atk. +10%, Speed +5, P. Atk. +8%, P. Def. +6%, Healing Efficiency +5%, Magic Cancel Rate -20%, Transfer 5% dmg to servitor, Mental/Stun Resist +20%

  • Healer: MEN +2, WIT +1, INT -2, Max MP +321, Cast. Spd. +15%, M. Atk. +10%, Speed +5, Healing Efficiency +8%, Magic Cancel Rate -20%, MP Cost (Magic/Physical) -3%, Resist Buff Cancel +15%, Mental/Stun Resist +20%

  • Wizard: INT +1, WIT +1, MEN -2, Max MP +321, Cast. Spd. +15%, M. Atk. +15%, Speed +5, M. Crit. Damage +15%, Magic Cancel Rate -20%, Mental/Stun Resist +20%

Enchant System

  • Safe Enchant: +3
  • Max Enchant: Armor +10, Weapons +16Full body Safe Enchant: +4
  • Blessed Enchants: +10% Success chance
  • Lucky Stones: +10% Success chance

Safe & Max Enchant

  • Safe Enchant: +3

  • Max Enchant: Armor +10, Weapons +16

    Full body Safe Enchant: +4

Bonus Stones

  • Blessed Enchants: +10% Success chance

  • Lucky Stones: +10% Success chance

Equipment Type

+4

+5

+6

+7

+8

+9

+10

+11

+12

+13

+14

+15

+16

Physical Weapons

75%

72%

69%

66%

63%

60%

57%

54%

51%

48%

45%

42%

39%

Magic Weapons

55%

52%

49%

46%

43%

40%

37%

34%

31%

28%

25%

22%

19%

Armor & Jewelry

65%

60%

55%

50%

45%

40%

35%

-

-

-

-

-

-

Power Shirt

50%

30%

25%

20%

15%

10%

5%

-

-

-

-

-

-

Power Shirt Enchants: If fail keep the enchant, does not reset to +0 and does not destroy the item

SA Changes

  • Dragon Slayer: Critical Drain → Focus (Crit Chance +61)
  • Dark Legion's Edge: Rsk. Focus → Focus (Crit Chance +61)
  • Doom Crusher: Anger → Focus (Crit Chance +61)
  • Soul Bow: Cheap Shot → Focus (Crit Chance +64)
  • Dragon Grinder: Rsk. Evasion → Focus (Crit Chance +64)

A Grade

  • Dragon Slayer: Critical Drain → Focus (Crit Chance +61)

  • Dark Legion's Edge: Rsk. Focus → Focus (Crit Chance +61)

  • Doom Crusher: Anger → Focus (Crit Chance +61)

  • Soul Bow: Cheap Shot → Focus (Crit Chance +64)

  • Dragon Grinder: Rsk. Evasion → Focus (Crit Chance +64)

  • Sirra's Blade: Critical Poison → Focus (Crit Chance +66)

  • Themis' Tongue: Magic Focus → Acumen (Cast Speed +15%)

  • Cabrio's Hand: Magic Silence → Acumen (Cast Speed +15%)

  • Sobekk's Hurricane: Critical Drain → Focus (Crit Chance +66)

  • Daimon Staff: Acumen (Cast Speed +10%)

S Grade

  • Basalt Battlehammer: HP Drain → Haste (Attack Speed +7%)

  • Basalt Battlehammer: HP Regeneration → Focus (Crit Chance +84)

  • Dragon Hunter Axe: HP Drain → Haste (Attack Speed +7%)

  • Dragon Hunter Axe: HP Regeneration → Focus (Crit Chance +84)

  • Imperial Staff: MP Regeneration → Acumen (Cast Speed +10%)

Dynasty

  • Dynasty Halberd: Light → Haste

  • Dynasty Cudgel: Anger → Haste

  • Dynasty Cudgel: Anger → Haste

  • Dynasty Sword: Light → Haste

  • Dynasty Blade: Light → Haste

  • Dynasty Bagh: Rsk. Evasion → Health

  • Dynasty Staff: Acumen (10%)

Olf's T-Shirt

Enchant

Bonuses

Extra Skills

+0

M. Def. +25, P. Def. +25

+1

M. Def. +27, P. Def. +27

+2

M. Def. +29, P. Def. +29

+3

M. Def. +31, P. Def. +31

+4

M. Def. +37, P. Def. +37, Speed +1, Max HP +25 | CON +1

+5

M. Def. +44, P. Def. +44, Speed +2, Max HP +78 | CON +1, MEN +1

+6

M. Def. +52, P. Def. +52, Speed +2, Max HP +156 | CON +1, MEN +1, STR +1, INT +1

Active: Blessed Escape (reuse 1 hour)

+7

M. Def. +61, P. Def. +61, Speed +3, Max HP +259 | CON +1, MEN +1, STR +1, INT +1, WIT +1, DEX +1

Active: Blessed Escape (reuse 1 hour)

+8

M. Def. +71, P. Def. +71, Speed +3, Max HP +388 | CON +2, MEN +2, STR +1, INT +1, WIT +1, DEX +1

Active: Blessed Escape (reuse 1 hour)

+9

M. Def. +82, P. Def. +82, Speed +4, Max HP +544 | CON +2, MEN +2, STR +2, INT +2, WIT +1, DEX +1

Active: Blessed Escape (reuse 1 hour)

Active: Invincibility (7 sec) (reuse 1 hour)

+10

M. Def. +95, P. Def. +95, Speed +5, Max HP +726 | CON +2, MEN +2, STR +2, INT +2, WIT +2, DEX +2

Active: Blessed Escape (reuse 1 hour)

Active: Invincibility (7 sec) (reuse 1 hour)

Set Enchant Bonuses

  • +6: P. Def. +40, MP Recovery Bonus +2.8, Speed +1, Vampiric Rage +1%, Damage Reflect +1%
  • +7: P. Def. +56, MP Recovery Bonus +2.8, Speed +2, Vampiric Rage +2%, Damage Reflect +2%
  • +8: P. Def. +72, MP Recovery Bonus +2.8, Speed +3, Vampiric Rage +3%, Damage Reflect +3%
  • +9: P. Def. +98, MP Recovery Bonus +2.8, Speed +4, Vampiric Rage +4%, Damage Reflect +4%
  • +10: P. Def. +120, MP Recovery Bonus +2.8, Speed +5, Vampiric Rage +5%, Damage Reflect +5%

Bonus HP on Armor Enchanting

Enchant

B-grade

A-grade

S / S80 / S84

+3

14

16

17

+4

42

47

52

+5

84

94

104

+6

139

157

173

+7

209

235

259

+8

293

329

363

+9

390

439

484

+10

502

564

623

+11

627

705

778

Extra HP is added per enchanted armor part.

Heavy Armor

  • +6: P. Def. +40, MP Recovery Bonus +2.8, Speed +1, Vampiric Rage +1%, Damage Reflect +1%

  • +7: P. Def. +56, MP Recovery Bonus +2.8, Speed +2, Vampiric Rage +2%, Damage Reflect +2%

  • +8: P. Def. +72, MP Recovery Bonus +2.8, Speed +3, Vampiric Rage +3%, Damage Reflect +3%

  • +9: P. Def. +98, MP Recovery Bonus +2.8, Speed +4, Vampiric Rage +4%, Damage Reflect +4%

  • +10: P. Def. +120, MP Recovery Bonus +2.8, Speed +5, Vampiric Rage +5%, Damage Reflect +5%

Light Armor

  • +6: M. Def. +40, Evasion/Speed +1, Crit. Rate +5, Crit. Damage +1%

  • +7: M. Def. +56, Evasion/Speed +2, Crit. Rate +10, Crit. Damage +2%

  • +8: M. Def. +72, Evasion/Speed +3, Crit. Rate +15, Crit. Damage +3%

  • +9: M. Def. +98, Evasion/Speed +4, Crit. Rate +20, Crit. Damage +4%

  • +10: M. Def. +120, Evasion/Speed +5, Crit. Rate +25, Crit. Damage +5%

Robe

  • +6: P. Def. +25, M. Def. +20, Speed +1, MP Consumption -4%, M. Atk. +1%

  • +7: P. Def. +35, M. Def. +25, Speed +2, MP Consumption -5%, M. Atk. +2%

  • +8: P. Def. +45, M. Def. +36, Speed +3, MP Consumption -6%, M. Atk. +3%

  • +9: P. Def. +60, M. Def. +48, Speed +4, MP Consumption -8%, M. Atk. +4%

  • +10: P. Def. +75, M. Def. +60, Speed +5, MP Consumption -10%, M. Atk. +5%

Talismans

  • Passive Talismans — give stats while equipped.
  • Active Talismans — give an effect when used.
  • All talismans can be purchased for Adena and are time-limited.
  • For Donate Coins you can buy Passive talismans with infinite duration.
  • Yellow Attack Talisman : P. Atk. +82, M. Atk. +50, Atk. Spd. +25, Cast. Spd. +20, Critical Rate +30 <

Talisman Types

  • Passive Talismans — give stats while equipped.

  • Active Talismans — give an effect when used.

How to Get

  • All talismans can be purchased for Adena and are time-limited.

  • For Donate Coins you can buy Passive talismans with infinite duration.

Passive Talismans

  • Yellow Attack Talisman : P. Atk. +82, M. Atk. +50, Atk. Spd. +25, Cast. Spd. +20, Critical Rate +30 <

  • Yellow Defense Talisman : P. Def. +70, M. Def. +60, P. Critical Rate -3%, Critical Damage Received -100

  • Yellow Speed Talisman : Speed +5, Accuracy +2, Evasion +2

Active Talismans

  • Life Force: regenerates HP / CP / MP on use.

  • Maximum Clarity: skill MP cost becomes 1% of the default value for a short time.

  • Meditation: regenerates MP on use.

  • Divine Protection: grants massive defense for a short time | P. Def. +3600, M. Def. +2700.

Improved Epics

  • Epic jewelry is available in two versions: Simple and Improved.
  • Improved versions provide stronger bonuses and are available via the Epic Shop.
  • Simple: +5% DMG, STR/INT +1, Move Speed +2
  • Improved: +5% DMG, STR/INT +2, Move Speed +4
  • Simple: Heal +4%, MP Consumption -4%, Max HP +400, CON/MEN +1

Improved Epics: Stats & Shop

  • Epic jewelry is available in two versions: Simple and Improved.

  • Improved versions provide stronger bonuses and are available via the Epic Shop.

Core Ring

  • Simple: +5% DMG, STR/INT +1, Move Speed +2

  • Improved: +5% DMG, STR/INT +2, Move Speed +4

Orfen Earring

  • Simple: Heal +4%, MP Consumption -4%, Max HP +400, CON/MEN +1

  • Improved: Heal +6%, MP Consumption -6%, Max HP +600, CON/MEN +2

Ant Queen Ring (Improved)

  • Poison Resist +30% | Poison Chance +30%

  • Hold Resist +20% | Hold Chance +20%

  • Accuracy +2

  • P. Crit. Power +20%

  • P. Atk. +5% | M. Atk. +5%

Zaken Earring (Improved)

  • Bleeding Resist +40% | Bleeding Chance +40%

  • Shock &amp; Mental Resist +30% | Shock &amp; Mental Chance +30%

  • Healing Power +15%

  • Vampiric Rage effect +4%

Baium Ring (Improved)

  • Poison Resist +40% | Poison Chance +40%

  • Hold Resist +30% | Hold Chance +30%

  • Accuracy +2

  • P. Crit. Power +20%

  • Atk. Spd. +6% | Cast. Spd. +6%

Frintezza Necklace (Improved)

  • DEX +1

  • Sleep/Paralysis/Stun Resist +20% | Chance +20%

  • Poison/Bleeding Resist +25% | Chance +25%

  • Skill Cooldown -7%

  • Return Damage from melee attacks +6%

ImprovedEpics

Fake Epic Jewelry

  • Daily Solo Kamaloka: hunt 300 mobs (daily mission).
  • Server Raid Boss: deal damage to the RB (boss respawn is every 4 hours. Teleport can be found in ALT+B &gt; Teleport &gt; Avalon BOSS).
  • Fake epics are a budget alternative to real epics.
  • They provide smaller bonuses and are easier to obtain.
  • Fake Ant Queen: MP +21, increases Accuracy, increases P. Critical Damage by 7%, Hold Resistance +10%, and Hold Atk. Rate +10%

How to Get

  • Daily Solo Kamaloka: hunt 300 mobs (daily mission).

  • Server Raid Boss: deal damage to the RB (boss respawn is every 4 hours. Teleport can be found in ALT+B > Teleport > Avalon BOSS).

About Fake Epics

  • Fake epics are a budget alternative to real epics.

  • They provide smaller bonuses and are easier to obtain.

Stats

  • Fake Ant Queen: MP +21, increases Accuracy, increases P. Critical Damage by 7%, Hold Resistance +10%, and Hold Atk. Rate +10%

  • Fake Core: Increases P.Atk/M.Atk by 5%, MP+21, Increases Accuracy.

  • Fake Zaken: MP+31 Bleed Resistance +15%, Bleed Atk. Rate +15%, Increase Heal Amount, Vampiric Rage Effect, Stun / Mental Attack Resistance +10%, Stun / Mental Atk Rate +10%

  • Fake Orfen: Increases Max HP by 250, MP+31, Bleed Resistance +10, Chance of Bleed Attack +10%, Increases healing effects, decreases MP Consumption by 2%

  • Fake Baium: MP+21 Increases Accuracy, P. Critical Damage by 7%, Atk Spd. and Casting Spd by 2%

FakeEpic

Bosses

Locations, quests & farming spots

Raid Bosses

  • Up to Lv 64: respawn 8h + 2h (random).
  • Lv 65+: respawn window 18:00 – 23:00 (server time).
  • Sub / Noblesse / Varka &amp;amp; Ketra Ally raid bosses: respawn 6h + 1h (random).
  • Barakiel &amp; Cabrio: Lv 75.
  • Auto-flag on RB hit.

Respawns

  • Up to Lv 64: respawn 8h + 2h (random).

  • Lv 65+: respawn window 18:00 – 23:00 (server time).

  • Sub / Noblesse / Varka &amp; Ketra Ally raid bosses: respawn 6h + 1h (random).

  • Barakiel & Cabrio: Lv 75.

Notifications & PvP

  • Auto-flag on RB hit.

  • Announcements are sent before the raid boss spawns.

  • ALT + B shows raid/epic respawn timers and detailed info.

Special Drops (All Raid Bosses 65+)

  • All raid bosses have a special drop added.

  • Lv 70+ raid bosses can drop: Soul Shards (gear improvement), Giant Codex, Clan Reputation.

Epic Bosses

  • All epics are Lv 80.
  • Auto PvP zone is enabled around all epic bosses.
  • Respawn: Every 2 days, 20:30 ±15 minutes
  • Gear Limit: Up to A-Grade
  • Respawn: Every 2 days, 20:30 ±15 minutes

General Rules

  • All epics are Lv 80.

  • Auto PvP zone is enabled around all epic bosses.

Ant Queen

  • Respawn: Every 2 days, 20:30 ±15 minutes

  • Gear Limit: Up to A-Grade

Orfen

  • Respawn: Every 2 days, 20:30 ±15 minutes

  • Gear Limit: Up to A-Grade

Core

  • Respawn: Every 2 days, 20:30 ±15 minutes

  • Gear Limit: Up to A-Grade

Zaken

  • Respawn: Every 2 days, 20:30 ±15 minutes

  • Gear Limit: Up to S-Grade (Dynasty gear is not allowed!)

Baium

  • Respawn: Every Thursday, 21:00 ±15 minutes

  • Gear Limit: Up to S-Grade (Dynasty gear is not allowed!)

Freya

  • Respawn: Every Monday, 21:00 ±15 minutes

  • Type: Open World (Remade)

  • Gear Limit: None

Frintezza

  • Respawn: Every Tuesday, 21:00 ±15 minutes

  • Type: Open World (Remade)

  • Gear Limit: None

Antharas

  • Respawn: Every Friday, 21:00 ±15 minutes

  • Waiting Time: 15 Minutes

  • Entry: Default System

  • Gear Limit: None

Valakas

  • Respawn: Every Saturday, 21:00 ±15 minutes

  • Waiting Time: 15 Minutes

  • Entry: Default System

  • Gear Limit: None

Entry Rules:

Epic Boss

Entry Closes

Entry Opens

Baium

At 95% HP

At 75%, 50%, 25% HP

Frintezza

At 95% HP

At 75%, 50%, 25% HP

Freya

At 95% HP

At 75%, 50%, 25% HP

Free2Play

Premium items & services

Free 2 Play

  • Donate Coins can be earned in-game — you don’t have to donate to progress.
  • Where they drop:Mobs Lv 76+
  • Raid Bosses Lv 70+
  • Epic Bosses
  • This system is designed to make the server friendly for Free2Play players and keep the game fair — if you play, you can reach the same goals without being forced to donate.
  • Donate Coins can be earned in-game — you don’t have to donate to progress.

  • Where they drop:

    • Mobs Lv 76+

    • Raid Bosses Lv 70+

    • Epic Bosses

  • This system is designed to make the server friendly for Free2Play players and keep the game fair — if you play, you can reach the same goals without being forced to donate.

Streamer Rewards

  • Log into your Account Control Panel.
  • Click “Apply to Stream.”
  • Fill in the links to your social media platforms (Twitch / Kick / TikTok).
  • After submitting, your application will be automatically approved.
  • Once you go live, press “Check Now” to update and verify your stream status.

Streamer Rewards Program

On our server we truly appreciate content creators. That’s why we implemented a Streamer Rewards Program, allowing anyone to start streaming and receive great in-game rewards while promoting the server.

How to Start

  1. Log into your Account Control Panel.

  2. Click “Apply to Stream.”

  3. Fill in the links to your social media platforms (Twitch / Kick / TikTok).

  4. After submitting, your application will be automatically approved.

  5. Once you go live, press “Check Now” to update and verify your stream status.

Requirements

To qualify for streamer rewards you must:

  • Display L2Avalon logos on your stream.

  • Include “L2Avalon.net” in your stream title or description.

Once these requirements are met — you’re officially part of the streamer program and can start earning rewards while streaming the server.

Location

Zones, towns, hunting grounds & travel

Primeval Isle

  • Quest items for Top A-Grade Weapons
  • SP Farming
  • Life Stones
  • Materials for future crafting progression

Primavel Isle

Primavel Isle on L2Avalon is one of the first important farming locations for players progressing torward top A-Grade weapons and preparing for further gear crafting. In line with Avalons Gradual Progression concept, this zone has been reworked to provide valuable rewards during earlier stages of higher-level progression, including materials, quest rewards, raid boss loot, SP farming, Lifestones, and Crystal Ability leveling opportunities.
Primeval Isle is a dangerous prehistoric hunting ground filled with powerful creatures and ancient beasts. For adventurers ready to move beyond basic progression, it becomes an important zone for strengthening they characters before entreing more advanced crafting stages.

Drop And Spoil

Primeval is focused on early progression toward stronger equipment and useful character development rewards.
This zone offers:

  • Quest items for Top A-Grade Weapons

  • SP Farming

  • Life Stones

  • Materials for future crafting progression

Quest

To pick up a quest for A-Grade weapons and Materials talk with NPC Dinn

Quest Name: A Powerful Primeval Creature


Overview

Primeval Isle is designed as a profitable farming location for both solo players and small groups. The zone is especially useful for characters who are beginning to transition into stronger equipment and need access to Top A-Grade weapon progression materials.
In addition to regular farming, the island is also home to dangerous creatures and important bosses, making it a valuable location throughout multiple stages of progression

Ketra / Varka

Simplified alliance quest

Alliance level 4–5 can be completed without Raid Boss kills

Instead of waiting for RB, you can farm mobs to progress

Hot Springs

The Finest Food quest has been changed

You can choose which recipe to receive

You can farm more than one set of quest items (not limited to 100)

Giant’s Cave (80+ lvl)

  • Upper Level – Focused on Dynasty weapon progression
  • Lower Level – Focused on Dynasty armor progression
  • Gorgolos
  • Last Titan Utenus
  • Giant Marpanak

Giant’s Cave (Lv. 79–85)

Giant’s Cave on L2Avalon is one of the main high-level farming zones for players progressing toward Dynasty equipment. In line with Avalon’s gradual progression system, this area has been reworked to provide consistent and valuable rewards throughout all stages of the server. Players can obtain Dynasty weapon and armor recipes, keys, crafting materials, raid boss loot, and also level up their Crystal Abilities (CA).

According to ancient legends, the Titans once ruled this land long before the five races emerged. After defying the gods, they were cast down and forced to retreat into Giant’s Cave. Their remnants still linger within, making the cave a dangerous yet highly rewarding destination for adventurers.


Overview

Giant’s Cave is designed as a profitable endgame zone suitable for both solo players and small groups.

The area is divided into two sections:

  • Upper Level – Focused on Dynasty weapon progression

  • Lower Level – Focused on Dynasty armor progression

Additionally, powerful raid bosses inhabit the cave, making it valuable at every stage of the server.

Raid Bosses

The following raid bosses can be found inside Giant’s Cave:

  • Gorgolos

  • Last Titan Utenus

  • Giant Marpanak

  • Hekaton Prime

Hekaton Prime is a special summon raid boss. To summon it, players must collect 3 specific items dropped by the other three bosses.

Upper Level

The Upper Level is focused on Dynasty weapon progression and offers:

  • S-grade weapon drops

  • Quest items for Dynasty weapon recipes and parts

  • Materials used in advanced crafting

Lower Level

The Lower Level is dedicated to Dynasty armor progression and is ideal for farming:

  • S-grade armor drops

  • Crafting materials

  • Quest items for Dynasty armor recipes, keys, and pieces

Delusion Chambers (81+ lvl)

Special instance-zone for faster Dynasty farm

Soul Crystal leveling to 14: 50% (one from party)

Plains of Lizardmen (82+ lvl)

  • Moirai armor drops
  • Icarus weapon drops
  • Quest items for Moirai and Icarus recipes
  • Valuable crafting materials
  • Recipe spoil for Spoilers

Plains of the Lizardmen (Lv. 82+)

Plains of the Lizardmen on L2Avalon is one of the main high-level farming zones for players progressing toward Moirai armor and Icarus weapons. In line with Avalon’s gradual progression system, this area has been reworked to provide valuable rewards throughout the later stages of the server.

Players can obtain weapon and armor recipes, crafting materials, raid boss loot, and Crystal Ability (CA) leveling opportunities.

This location is designed for solo players and small groups, offering consistent farming value and strong progression rewards for characters preparing for higher-tier content.

Overview

Plains of the Lizardmen is a profitable endgame hunting zone focused on Moirai and Icarus progression. In addition to standard farming, the area features multiple raid bosses, making it valuable across different stages of the server.

This zone offers:

  • Moirai armor drops

  • Icarus weapon drops

  • Quest items for Moirai and Icarus recipes

  • Valuable crafting materials

  • Recipe spoil for Spoilers

  • Attribute Stone drops (introduced at this stage of progression)

Because of its reward structure, Plains of the Lizardmen becomes an essential farming location for efficient gear and weapon progression.

Raid Bosses

The following raid bosses can be found in Plains of the Lizardmen:

  • Wizard Storm Teruk

  • Varmonia

  • Verbasion

  • Pries Ugoros

Pries Ugoros is a special summon raid boss and requires 3 items dropped by the other three bosses in order to be summoned.

These bosses provide valuable loot and are also used for Soul Crystal Leveling.

Drop and Spoil

Plains of the Lizardmen is focused on farming rewards related to Moirai armor and Icarus weapons.

Players can obtain:

  • Moirai armor parts and recipes

  • Icarus weapon parts and recipes

  • Rare crafting materials

  • Spoil-only recipe rewards

  • Attribute Stones

This makes the zone especially valuable for players who prefer crafting progression rather than relying solely on direct drops.

Quest

Figuring It Out (Lv. 82+)

The quest Figuring It Out is available for players level 82 and above.

NPC Laki sends players to hunt Lizardmen throughout the area. By collecting enough quest items, players can choose rewards that support their progression.

Possible rewards include:

  • Random Icarus weapon recipes

  • Random Moirai armor recipes

  • Jewelry recipes and other useful crafting items

Monastery of Silence (MOS)

Main zone for Vesper in progression

Pagan Temple

Pagan Temple

Pagan Quest: The Holy Grail

Has been reworked so the quest gives not only simple Enchants, but also Blessed Enchant Scrolls.


Twins Instance

  • Dynasty gear
  • Enchant Scrolls
  • Forgotten Scrolls of Will
  • Protection Books and other useful items
  • Teleport and preparation hall

Hall of Suffering (Twins) — Lv. 80+

In the Gracia Final chronicle, the instance zone Hall of Suffering was introduced to the game. Among players, this location is better known as Twins.

On L2Avalon, the Gracia Seed system has been reworked, and these changes also apply to the Twins instance. Entry is available through a Special NPC and does not require any quest, making it significantly easier to access compared to the original version.

This instance offers valuable rewards for mid- and high-level progression, including:

  • Dynasty gear

  • Enchant Scrolls

  • Forgotten Scrolls of Will

  • Protection Books and other useful items

Instance Overview

The Hall of Suffering is designed as a sequence of connected rooms that must be cleared step by step.

The instance consists of:

  • Teleport and preparation hall

  • 5 halls filled with monsters

  • Final hall with the Twins

To progress deeper into the instance, players must clear each room by defeating all monsters inside, including Tumor of Death (Lv. 79) and other enemies encountered along the way.

After clearing all halls, players will reach the final chamber where the Twins await.

Final Bosses

The final room contains two bosses:

  • Yehan Klodekus — Soul Destroyer (Lv. 81)

  • Yehan Klanikus — Guide of Darkness (Lv. 81)

These bosses are the main source of the instance’s best rewards and also provide an opportunity to upgrade weapon Soul Crystals (SA).

SA Leveling

Inside the Twins instance, players can upgrade their weapon SA from level 10 up to level 14.

  • Upgrade chance is personal for each party member

  • Each boss calculates the chance individually

Soul Crystal Leveling Chart

RaidBoss

10>11

11>12

12>13

13>14

14>15

15>16

16>17

17>18

Yehan Klodekus

3.5%

2.5%

1.5%

1%

0%

0%

0%

0%

Yehan Klanikus

3.5%

2.5%

1.5%

1%

0%

0%

0%

0%

Orc Barracks (Lv. 82+)

  • Crafting materials
  • Spoil materials
  • S-Gemstones

Orc Barracks (Lv. 82+)

The L2Avalon team continues expanding the game world by reworking and improving less popular hunting zones. One of these updated areas is Orc Barracks — a high-level farming location designed for well-prepared players seeking valuable progression rewards.

This zone is recommended for level 82+ characters and is primarily intended for party-based gameplay. While monsters here do not have especially high HP, they possess strong physical and magical defense, requiring solid equipment and an efficient group setup to farm effectively.

Overview

Orc Barracks consists of multiple separated barracks and camps, along with a special central farming area that can be accessed through a paid entrance.

The zone is designed for party-oriented gameplay. Due to aggressive monsters, players will frequently engage multiple enemies at once rather than pulling them individually.

This results in a more active and dangerous farming environment, especially for groups aiming to maximize efficiency and maintain continuous combat.

Main Purpose of the Zone

Orc Barracks is primarily focused on S80 gear progression through party farming. It serves as an important location for players gathering resources needed for advanced crafting and equipment upgrades.

Players can farm here for:

  • Crafting materials

  • Spoil materials

  • S-Gemstones

Tiat Instance (Lv. 82+)

  • Icarus weapons
  • Forgotten Scrolls
  • Other high-level progression items
  • Access to the crystal rooms is closed
  • The crystal-destruction phase is removed

Tiat Instance (Lv. 82+)

In the Gracia Final update, the Seed of Destruction and its main boss instance, Tiat, were introduced into the game.

On L2Avalon, Tiat is one of the largest high-level instances, designed for organized groups of advanced players. The encounter features mechanics inspired by castle and fortress sieges, creating a large-scale assault experience rather than a traditional boss fight.

This instance is a key part of late-game progression and offers valuable rewards such as:

  • Icarus weapons

  • Forgotten Scrolls

  • Other high-level progression items

Simplified L2Avalon Version

On L2Avalon, the original version of the instance has been simplified to focus on the core boss encounter.

In the retail version, players were required to progress through additional rooms and destroy three crystals before facing the final boss. On this server:

  • Access to the crystal rooms is closed

  • The crystal-destruction phase is removed

  • Players can proceed directly to the fight against Tiat

This adjustment makes the instance more accessible while keeping the focus on the main battle.

Main Boss

The final boss of the instance is:

  • Tiat — Witch of the Dragon of Darkness (Lv. 82)

Tiat is the central objective of the instance and provides both valuable loot and Soul Crystal (SA) leveling opportunities.

Soul Crystal Leveling

Tiat allows players to upgrade their weapon SA from level 10 up to level 16.

  • Upgrade chance is individual for each party member who lands the final hit

  • Calculations are separate for each eligible player

Soul Crystal Leveling Chart

RaidBoss

10>11

11>12

12>13

13>14

14>15

15>16

16>17

17>18

Tiat

50%

35%

25%

15%

10%

7.5%

5%

3.5%

This makes Tiat one of the most valuable bosses for players looking to upgrade their Soul Crystals beyond earlier farming zones.

Rewards

Tiat is focused on late-game weapon progression and advanced character development.

Possible rewards include:

  • Icarus weapons

  • Forgotten Scrolls

  • Other valuable boss drops depending on configuration

Summary

Tiat Instance is a large-scale, high-level encounter for level 82+ players, designed for organized groups and focused on late-game progression.

With simplified access, strong rewards, and high Soul Crystal upgrade potential, it serves as one of the most important instances for advanced players on L2Avalon.

Class Balance

Class changes, balance & PvP meta

General Skills

Rush — Cooldown: 10s.

Destroyer

Guts — Increases M. Def and P. Def.

Immortal Soul — HP regeneration reduced to 29%.

Frenzy — Interlude style (full stats require 60% HP).

Tyrant

Immortal Soul — HP regeneration reduced to 29%.

Bounty Hunter

Thrill Fight — Speed -20%, Atk. Spd +5%.

Provoke — Attracts nearby monsters; target defense vs spear attacks -10 for 10s.

Hide — Invisibility; Speed -10%. Duration 10/15/30s. Any action except moving cancels it.

Warsmith

Mechanical Upgrade — Shares part of the master’s stats with the summoned mechanism (ability share).

Provoke — Attracts nearby monsters; target defense vs spear attacks -10 for 10s.

Daggers

Barrage of Nails — AoE around you (no target). Power 625–2740 by level.

Ultimate Evasion — Evasion +35 and P./M. skill evasion +40%.

Hawkeye

Hawk Eye — Adds +3% / +5% / +7% all skill damage (by level). P. Def penalty removed.

Silver Ranger

Rapid Fire — Range penalty reduced: 50% → 20%

Phantom Ranger

Counter Power Shot — Bow P. Atk +10%; Physical Skill Power +15% (PvP) and +15% (PvE).

Counter Dash .

Sword Singer

Impulses after level 80 (Combined dances and songs)

Rush — Charge skill; cannot be used with bow/crossbow.

Dagger Mastery / Dual Daggers — Updated (details coming).

Song of Silence — Proc chances being finalized.

Bladedancer

Impulses after level 80 (Combined dances and songs)

Rush — Charge skill; cannot be used with bow/crossbow.

Dagger Mastery / Dual Daggers — Updated (details coming).

Dance of Medusa — Proc chances being finalized.

Paladin

Combat Aura — Lv 52: Party P./M. Atk +3%, Atk. Spd +3%, M. Atk. Spd +2%, incoming healing +3%

Lv 64: Party P./M. Atk +4%, Atk. Spd +4%, M. Atk. Spd +2.5%, incoming healing +4%

Lv 70: Party P./M. Atk +5%, Atk. Spd +5%, M. Atk. Spd +3%, incoming healing +5%

Flame Icon (Nerfed) — Speed +25, Atk. Spd +25%, P./M. Def +35%, Sword/Dagger Crit Chance +100, Blunt/Fist Crit Damage +50%, Debuff Resistance +30%, incoming healing -50%.

Angelic Icon — Does not stack with Flame Icon.

Chain Strike — Pull (Range 500).

Temple Knight

Combat Aura — Lv 52: Party P./M. Atk +3%, Atk. Spd +3%, M. Atk. Spd +2%, incoming healing +3%

Lv 64: Party P./M. Atk +4%, Atk. Spd +4%, M. Atk. Spd +2.5%, incoming healing +4%

Lv 70: Party P./M. Atk +5%, Atk. Spd +5%, M. Atk. Spd +3%, incoming healing +5%

Touch of Eva (Reworked) — Speed +25, Atk./Cast Spd +25%, P./M. Evasion +20%, HP regen/s +100, Debuff Resistance +30%, incoming healing +30%.

Chain Strike — Pull (Range 500).

Shillien Knight

Combat Aura — Lv 52: Party P./M. Atk +3%, Atk. Spd +3%, M. Atk. Spd +2%, incoming healing +3%

Lv 64: Party P./M. Atk +4%, Atk. Spd +4%, M. Atk. Spd +2.5%, incoming healing +4%

Lv 70: Party P./M. Atk +5%, Atk. Spd +5%, M. Atk. Spd +3%, incoming healing +5%

Spirit of Shillien (Nerfed) — Speed +25, Atk. Spd +25%, P. Atk +25%, M. Atk +50%, Sword/Dagger Crit Chance +100, Blunt/Fist Crit Damage +50%, Vampiric +30%, incoming healing -50%.

Chain Strike — Pull (Range 500).

Dark Avenger

Combat Aura — Lv 52: Party P./M. Atk +3%, Atk. Spd +3%, M. Atk. Spd +2%, incoming healing +3%

Lv 64: Party P./M. Atk +4%, Atk. Spd +4%, M. Atk. Spd +2.5%, incoming healing +4%

Lv 70: Party P./M. Atk +5%, Atk. Spd +5%, M. Atk. Spd +3%, incoming healing +5%

Chain Strike — Pull (Range 500).

Bishop

Divine Power — 15s: restorative magic power +1000, P. Def +35%, M. Def +35%.

Vitalize — 50% debuff removal chance, removes up to 2 debuffs.

Elven Elder

Mass Vitalize — 50% debuff removal chance, removes up to 2 debuffs.

Vitalize — 50% debuff removal chance, removes up to 2 debuffs.

Shillien Elder

Major Heal — Restores HP by 690 Power. Consumes 1 Spirit Ore.

Party Recall — Teleports party members to a village. Cannot be used in specially designated places (e.g. GM Consultation Service).

Warcryer

Chain Heal — Heals the target and up to 10 most injured allies around the target for 30% Max HP (decreasing from the lowest HP). Requires 4 Spirit Ore.

Overlord

Chain Heal — Heals the target and up to 10 most injured allies around the target for 30% Max HP (decreasing from the lowest HP). Requires 4 Spirit Ore.

Prophet

Chain Heal — Heals the target and up to 10 most injured allies around the target for 30% Max HP (decreasing from the lowest HP). Requires 4 Spirit Ore.

Necromancer

Dark Weapon — Increases the target's Dark attack level by 20 for 20 minutes.

Soul Crystal's

Soul crystal

Soul Crystal Leveling Chart

Primavel Isle

RaidBoss

10>11

11>12

Tyrannosaurus

30%

70%

Giant's Cave

RaidBoss

10>14

Gorgolos

50%

Last Titan Utenus

50%

Giant Marpanak

50%

Hekaton Prime

50%

Soul Crystal levels a crystal for one person per party.

Plains of Lizardmen

RaidBoss

10>15

Wizard of Storm Teruk

70%

Varmonia

70%

Verbasion

70%

Seer Ugoros

70%

Soul Crystal levels a crystal for one person per party.

Pagan Temple

RaidBoss

10>13

Andreas Van Halter

50%

Soul Crystal levels a crystal for one person per party.

Twins Instance

RaidBoss

10>14

Yehan Klodekus

50%

Yehan Klanikus

50%

Soul Crystal levels a crystal for one person per party.

Tiat Instance

RaidBoss

12>15

Tiat

40%

Soul Crystal levels a crystal for one person per party.

Dimensional Rift Instance

RaidBoss

10>12

12>13

Anakazel

-

70%

Soul Crystal levels a crystal for one person per party.

Quests

Quest

Nobless Quest

  • Talk With NPC located in Town of Adena on left side of the stairs Talien to start a Quest

Shorter Version of Nobless Quest of L2Avalon World

The quest is a mainly retail, the only changes is you don't need to farm Lunargent's and Helfire Oil which makes the quest much faster to achieve

Another option in obtaining a Nobless status is though Shop, and purchasing Caradine Letter (65 level) 50kk aden.

With Caradine Letter you still need to kill Flame of Splendor Barakiel to obtain Staff of Goddess
Additionally you can hunt Monsters to collect Staff of Goddess: Rain Song Fragment
This method is much slower as the chance to get quest item is only 2%

  • Talk With NPC located in Town of Adena on left side of the stairs Talien to start a Quest

Sub-Class Quest

Extremely easy Sub-Class Quest

Here in L2Avalon we made sure you don't need to pain through the hard quest of subclass, which is why we shortened the quest by a lot!

QuestSub

Talk With Maestro Reorin

He will send you to Defeat Shilen's Messenger Cabrio, once defeated, you will need to talk with chest to aquire Reiria's Soul Orb

After you get the Orb, you will have to bring it to Maestro Reorin.

Next Reorin will ask you to bring him 984 B-Grade Crystals.

When he gets the Crystals he will ask you to bring any of the B-Grade weapon shown below

QuestSubWeapons

Note: Any of those weapons can contain Soul Ability (SA) so you don't need to remove it before you bring it to Maestro Reorin.

After you bring him weapon, he will let you to choose any of low A-Grade weapon you want, and bestow you a Star of Destiny (which allows you to take sub-class)

Seekers of the Holy Grail

Seekers of the Holy Grail

Minimal rework so the quest gives not only rewards with simple Enchant Scrolls, but also Blessed Enchant Scrolls

Exploration of the Giants Cave

  • Part I Lets you farm Dynasty Weapon Pieces and Recipes
  • Part II is for Armor pieces and recipes.

Exploration of the Giants Cave

Primary spot to farm Dynasty recipes and pieces

PART I and II:

Talk with NPC Sobling at the entrance of Giant's Cave to take quest, you will need to be level 79 to be able to take up this Quest

  • Part I Lets you farm Dynasty Weapon Pieces and Recipes

  • Part II is for Armor pieces and recipes.

The Finest Food

Jeremy Has been Beefed up!

Reworked important quest to farm Tateossian Recipes, you can now collect more quest items (Above 100) and purchace the recipe you want instead relying on luck!

QuestFinestFood

Varka / Ketra

Little help on the Alliance Quests

You can purchase important parts of the quest for in-game currency if you have no luck killing Raid Boss!

QuestKetraVarka

A Powerful Primeval Creature

A Powerful Primeval Creature

This is a custom quest which allows you to farm Dinosaur Tissue and trade them for Top A-Grade weapons, and Materials Through Dinn NPC

The Zero Hour

The Zero Hour

Originally on High-Five this quest do not exist, so we added it back allowing you to farm the materials for needed craftmanship!

This quest remains Retails as Interlude!

Watch What You Eat

  • Moirai Armor Recipe: 500 Vial of Tanta Blood
  • Icarus Weapon Recipe: 2500 Vial of Tanta Blood

Watch What You Eat

This quest starts at level 82 and above

To take on the quest you need to locate NPC Laki in Plains of Lizardmen

Hunt Monsters to collect Vial of Tanta Blood

  • Moirai Armor Recipe: 500 Vial of Tanta Blood

  • Icarus Weapon Recipe: 2500 Vial of Tanta Blood

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